Poison is a status effect. It deals 2% Nature Damage Over Time/HP for 10 seconds and it can be cured by using dispel magic. Light units take 75% damage from it. It can be also cured with an Antidote. Retrieved from "https://the-king-of-towers-conception.fandom.com/wiki/Poison?oldid=4463" Categories: Status Effects P Add category Cancel Save Community content is available under CC-BY-SA unless otherwise noted.